ข่าว

githyanki 5e stat block

It can innately cast the following spells, requiring no components: At will: mage hand (the hand is invisible), 3/day each: jump, misty step, nondetection (self only), tongues, Conjuration Cantrip Actions Greataxe: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Want weird mind flayer weapons? Multiattack. On a critical hit against a target in an astral body (as with the astral projection spell), the githyanki can cut the silvery cord that tethers the target to its material body, instead of dealing damage. What many tortles consider a simple life, others might call a life of adventure. Here’s the deal, everything in those stat blocks are partially based on balance and partially on lore. Innate Spellcasting (Psionics). You can try to move an object that weighs up to 1,000 pounds. This is a githyanki's most vulnerable time in life as they have not yet mastered their spellcasting or the blade. The Githyanki Supreme Commander, in its stat block ( Mordenkainen's Tome of Foes, p. 206), is granted three types of legendary actions, one of them being the Teleport action: Teleport. Range: 30 feet Languages Gith They are generally taller and more-slender than humans, but their bodies have a much higher muscle density, which combines with their lower mass to make them inhumanly quick. Look up D&D 5th edition monsters by different criteria, including role. Briefly surrounded by silvery mist, you teleport up to 30 feet to an unoccupied space that you can see. Rulers, nobles, merchants, guildmasters, and other wealthy individuals use spies to gain the upper hand in a world of cutthroat politics. The Archdruid is a master at calling upon mother nature's wrath. Back to Main Page → 5e Homebrew → 5e Creatures, https://www.dandwiki.com/w/index.php?title=Githyanki_Youngling_(5e_Creature)&oldid=1369129. Components: V, S, M (a forked, metal rod worth at least 250 gp, attuned to a particular plane of existence) This spell grants the creature you touch the ability to understand any spoken language it hears. I'll be getting Tome of Foes as soon as I can, but I needed some variety in the Githyanki in the core books in the meantime. A kith'rak. Shortsword. Shortsword. Reskinning gets you really far. 10 Archdruid. Silver Greatsword. 3rd-level Abjuration They won their freedom after a bloody uprising, after which they split up into the githzerai and the githyanki due to differences in ideologies. If you are trying to reach the City of Brass, for example, you might arrive in its Street of Steel, before its Gate of Ashes, or looking at the city from across the Sea of Fire, at the DM’s discretion. Alignment. Take the art of githyanki ships and their description in ToF, description of nautiloids (discussed at least a bit in Volo's), and lay them over existing ship stat blocks, and they're good — Dan Dillon (@Dan_Dillon_1) March 4, 2020. Casting Time: 1 action Their facial hair was also car… They gained their prominence in the D&D pantheon for their fascinating origin and unique powers, as well as gracing the cover of the 1981 Fiend Folio. Wizards could build on the crossover synergy between the video game and a new Spelljammer setting book, making this one of the most likely campaign settings we'll see. You can move the hand up to 30 feet each time you use it. 7th-level Conjuration Loyal spies would rather die than divulge information that could compromise them or their employers. Unlike the warlike githyanki, the githzerai apply their discipline to asceticism and self-defense. On a critical hit against a target in an astral body (as with the astral projection spell), the githyanki can cut the silvery cord that tethers the target to its material body, instead of dealing damage. Choose one of these subraces. Hit: 13 (2d6 + 6) slashing damage plus 10 (3d6) psychic damage. Moreover, when the target speaks, any creature that knows at least one language and can hear the target understands what it says. Gith have long, pointed ears, flattened noses set high on their faces, and scaly, spot-like markings across their faces, shoulders, and torsos. Githyanki The brutal githyanki are trained from birth as warriors. Your Strength score increases by 2. Rulers, nobles, merchants, guildmasters, and other wealthy individuals use spies to gain the upper hand in a world of cutthroat politics. 2nd-level Conjuration Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Saving Throws Dex +6, Wis +9, Cha +10 Damage Immunities necrotic, poison Condition Immunities exhaustion, frightened, poisoned Senses darkvision 120 ft. Githyanki military hierarchy was divided in companies of ten warriors, each led by a sarth.Each group of ten sarths was in turn supervised by a kith'rak, and every group of ten kith'raks was led by a "supreme commander".At the top of the hierarchy stood the leader of all githyanki, Vlaakith. If the object isn’t being worn or carried, you automatically move it up to 30 feet in any direction, but not beyond the range of this spell. Duration: Instantaneous. Range: Touch Both Githyanki and Githzerai seem to have some interesting stat combinations and racial traits, so I'm wondering if anyone has thought of any builds that really make the most of their features. Range: Touch You and up to eight willing creatures who link hands in a circle are transported to a different plane of existence. Innate Spellcasting (Psionics). As promised, I’ve converted stat blocks as necessary for Tales from the Yawing Portal using my “one-stop” method. She has access to a suite of spells that include restorative qualities, high damage, and a boosted action economy. Duration: Concentration, up to 10 minutes. Range: Touch Feathers, beads, gems, and precious metals decorate their armor and weapons – the legendary silver swords with which they cut through their foes. Melee Weapon Attack: +9 to hit, reach 5 ft., one target.Hit: 13 (2d6 + 6) slashing damage plus 10 (3d6) psychic damage.This is a magic weapon attack. Alternatively, if you know the sigil sequence of a teleportation circle on another plane of existence, this spell can take you to that circle. Many of these creatures started off as a stat block in one of the many monster sourcebooks that have been released by Wizards of the Coast, in order to widen the player’s and DM’s ability to shape their worlds, they have been made into playable races. Languages Abyssal, Common Challenge 17 (18,000 XP) Simply click on a trait or attack to copy a Roll20 macro to your clipboard Casting Time: 1 action Use _ to italicize and ** to bold. Duration: 1 minute. Their skulls were long and angular, with deep-set eyes, flattened noses, and long pointed ears. Knights were among the most influential githyanki and stood outside of the military hierarchy. Ability Score Increase. Their militaristic social structure would lead many players to assume they are all lawful in alignment, but the race’s history of slavery to the mind flayers means that chaotic and neutrally aligned git… The Archdruid is a master at calling upon mother nature's wrath. See more ideas about dungeons and dragons homebrew, dnd monsters, dnd 5e … The githyanki plunder countless worlds from the decks of their astral vessels and the backs of red dragons. Components: V, S, M (a pinch of diamond dust worth 25 gp sprinkled over the target, which the spell consumes) I'll be getting Tome of Foes as soon as I can, but I needed some variety in the Githyanki in the core books in the meantime. You can use your action to control the hand. Their other psychic powers vary with each individual stat block. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. If you win the contest, you move the creature up to 30 feet in any direction, including upward but not beyond the range of this spell. Silver Greatsword. The creature’s jump distance is tripled until the spell ends. Components: V, S, M (a grasshopper’s hind leg) You touch a creature. You can exert fine control on objects with your telekinetic grip, such as manipulating a simple tool, opening a door or a container, stowing or retrieving an item from an open container, or pouring the contents from a vial. Duration: Instantaneous. If you succeed, you pull the object away from that creature and can move it up to 30 feet in any direction but not beyond the range of this spell. Choose a creature within your reach and make a melee spell attack against it. Object. Creature. 5th-level Transmutation Githyanki The brutal githyanki are trained from birth as warriors. A spy is trained to secretly gather information. I may need your help proofreading the document, so keep your eyes open. Languages Abyssal, Common Challenge 17 (18,000 XP) Simply click on a trait or attack to copy a Roll20 macro to your clipboard The target can’t be targeted by any divination magic or perceived through magical scrying sensors. Sub-classes and spells from Xanathar’s Guide to Everything, and races from Volo’s Guide to Monsters can be found in this book. A spectral, floating hand appears at a point you choose within range. Use _ to italicize and ** to bold. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Components: V, S The githyanki supreme commander can take 3 legendary actions, choosing from the options below. They had pale yellow skin, sometimes with greenish or brownish tones. They are mechanically identical to those appearing in the source material. Make an ability check with your spellcasting ability contested by the creature’s Strength check. Armor Class 12 It can innately cast the following spells, requiring no components: At will: mage hand (the hand is invisible) 2/day each: jump, nondetection (self only) ACTIONS. Range: Touch The hand lasts for the duration or until you dismiss it as an action. The Githyanki made their 5e debut in Mordenkainen's Tome of Foes, but so far a stat block for the Nautiloid ships hasn't appeared in official material. For Spellcasting lists, use > to reverse-indent. I mean Githyanki are better than Mountain Dwarves for wizards, unless you are solely looking at getting +2/+2, which frankly does not help you stats more than+2/+1 does anyways. On each of its turns, the spy can use a bonus action to take the Dash, Disengage, or Hide action.. Mordenkainen’s Tome of Foes goes into gith lore in considerable depth and offers stat blocks for five new gith variations: the githyanki gish, kith’rak and supreme commander, and the githzerai enlightened and anarch. Note that this time I didn’t make any modifications to the stat blocks. Until the end of your next turn, the creature is restrained in your telekinetic grip. Traits Aggressive: As a bonus action, the orc can move up to its speed toward a hostile creature that it can see. The Githyanki (also known as the Gith, or "them damn Yankis") are an evil race in the Dungeons and Dragons setting, and look like either emaciated, jaundiced elves or some horrible cross of elf and goblin, depending on the edition.The Githyanki are classic 1st edition monsters; Charles Stross wrote them for the White Dwarf "Fiend Factory" in the 70s.. On subsequent rounds, you can use your action to attempt to maintain your telekinetic grip on the creature by repeating the contest. Only one legendary action can be used at a time and only at the end of another creature's turn. Duration: 8 hours. The githyanki makes two silver greatsword attacks. The githyanki's innate spellcasting ability is Intelligence. The githyanki's innate spellcasting ability is Intelligence. If the teleportation circle is too small to hold all the creatures you transported, they appear in the closest unoccupied spaces next to the circle. Reskinning gets you really far. Choose one of these subraces. Casting Time: 1 action Many of these creatures started off as a stat block in one of the many monster sourcebooks that have been released by Wizards of the Coast, in order to widen the player’s and DM’s ability to shape their worlds, they have been made into playable races. Your Strength score increases by 2. This monster is a member of the Gith group. Want weird mind flayer weapons? They had long and angular skulls, with small and highly placed noses, and ears that were pointed and serrated in the back side. Multiattack.Belcrom makes two silver greatsword attacks. Greatsword. Range: 60 feet The new Unearthed Arcana that just came out has stats for Eladrin and Gith as PC races. Silver Greatsword. Shortsword. Essentially, they’re psychic super-monks, bulwarks against chaos. Like all gith, githzerai were tall and emaciated-looking humanoids, but, thanks to their rigid training, had more muscular bodies. The githyanki and githzerai (sometimes referred to collectively as the “gith”) were created by Charles Stross for his own AD&D game and first appeared in the April/May 1979 issue of White Dwarf magazine. The githyanki makes two greatsword attacks. If you look at the stat block in the compendium, it reads that the Steel Defender has hit points equal to 5 times your artificer level + your intelligence modifier + its constitution modifier. The MM specifically says that to modify the stat blocks for things like commoner you should add racial traits like lucky to give them the flavour of the race. To recap, githyanki and githzerai are divergent lines of the same race, once enslaved by mind flayers. Components: V You can also make and use your own homebrew. Like their cousins the githyanki, the githzerai are a rigidly disciplined people from another plane of existence. The MM versions also have a +2 to saves against charm effects (meaning “powers with the Charm keyword”), which is absent from the MV version. For the duration, you hide a target that you touch from divination magic. While the latter crave conquering, battle and war, the prior seek the power of the mind and soul through self-reflection and self-mastery. The gith, much like their former slavemasters, are superficially humanoid. If the creature fails this save, it is transported to a random location on the plane of existence you specify. Casting Time: 1 action Wizards could build on the crossover synergy between the video game and a new Spelljammer setting book, making this one of the most likely campaign settings we'll see. A creature so transported must find its own way back to your current plane of existence. Male git… Hit: 9 … If you look at the stat block in the compendium, it reads that the Steel Defender has hit points equal to 5 times your artificer level + your intelligence modifier + its constitution modifier. There are two kinds of gith, githyanki and githzerai. The githyanki’s innate spellcasting ability is Intelligence (spell save DC 13, +5 to hit with spell attacks). There are two kinds of gith, githyanki and githzerai. Senses passive Perception 9 On a hit, the creature must make a Charisma saving throw. The spy deals an extra 7 (2d6) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of the spy that isn't incapacitated and the spy doesn't have disadvantage on the attack roll. Their skin is usually in various shades of yellow, brown, and green, and their hair is usually either black, red, or brown. Each NPC has its own stat block and detailed background information. 10 Archdruid. Attack (2 Actions). You can specify a target destination in general terms, such as the City of Brass on the Elemental Plane of Fire or the palace of Dispater on the second level of the Nine Hells, and you appear in or near that destination. The hand can’t attack, activate magic items, or carry more than 10 pounds. A 5 inches tall nutcracker has a clockwork key on its back. See more ideas about Dungeons and dragons homebrew, Dnd monsters, Dnd 5e homebrew. It can innately cast the following spells, requiring no components: At will: mage hand (the hand is invisible) You can affect the same target round after round, or choose a new one at any time. You can try to move a Huge or smaller creature. The Githyanki made their 5e debut in Mordenkainen's Tome of Foes, but so far a stat block for the Nautiloid ships hasn't appeared in official material. Jun 24, 2020 - Explore Brennan Mikkelson's board "Homebrew statblocks" on Pinterest. 1/day each: plane shift, telekinesis A creature lifted upward is suspended in mid-air. The target can be a willing creature or a place or an object no larger than 10 feet in any dimension. If the object is worn or carried by a creature, you must make an ability check with your spellcasting ability contested by that creature’s Strength check. This is a magic weapon attack. The githyanki magically teleports, along with any equipment it is wearing and carrying, to … Take the art of githyanki ships and their description in ToF, description of nautiloids (discussed at least a bit in Volo's), and lay them over existing ship stat blocks, and they're good — Dan Dillon (@Dan_Dillon_1) March 4, 2020. The spell can penetrate barriers, but 2 feet of rock, 2 inches of any metal other than lead, or a thin sheet of lead blocks … Components: V, S It can innately cast the following spells, requiring no components: At will: mage hand (the hand is invisible) 3/day each: jump, misty step, nondetection (self only), tongues. Casting Time: 1 action Githyanki younglings are the young githyanki who are in training to become githyanki warriors on the material plane. The githyanki’s innate spellcasting ability is Intelligence (spell save DC 13, +5 to hit with spell attacks). Sneak Attack (1/Turn). When you cast the spell, and as your action each round for the duration, you can exert your will on one creature or object that you can see within range, causing the appropriate effect below. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Githyanki tend toward lawful evil. Duration: 1 hour. 2/day each: jump, nondetection (self only). September 24, 2018. by Keith Ammann. Tortles are born near sandy coastlines, but as soon as they're able to walk on two legs, they become nomad survivalists eager to explore the wilderness, experience its many wonders, put … Components: V, M (a small clay model of a ziggurat) It can innately cast the following spells, requiring no components: At will: mage hand (the hand is invisible) 3/day each: jump, misty step, nondetection (self only) _____ Actions _____ Multiattack. Githyanki tend toward lawful evil. Cunning Action. That informed the races abilities in 5e. I've also taken to using the Githzerai stat blocks with a speed boosted to 45 (as I also did anyways because they're monks and a speed of 30 just doesn't fit) as Githyanki Scouts. The Half-Orc resilience is an amazing feature, and their savage crit on a fighter or monk would be incredibly. They typically grew either red or black hair.As a result of their long period of enslavement and manipulation by the mind flayers, all githyanki possessed psionic abilit… Githyanki are a matriarchal meritocracy, meaning they are led by a queen and gain prestige and social standing through their achievements. Ability Score Increase. Hit: 4 (1d6 + 2) piercing damage plus 2 (1d4) psychic damage. 1st-level Transmutation Hit Points 17 (5d6) You can use the hand to manipulate an object, open an unlocked door or container, stow or retrieve an item from an open container, or pour the contents out of a vial. Alignment. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. I've also taken to using the Githzerai stat blocks with a speed boosted to 45 (as I also did anyways because they're monks and a speed of 30 just doesn't fit) as Githyanki Scouts. Duration: 1 minute. Casting Time: 1 action Don't be afraid to customize these stat blocks by grafting them onto a humanoid that suits the needs of your campaign. When you cast the spell or as your action during the duration, you can search for thoughts within 30 feet of you. For Spellcasting lists, use > to reverse-indent. Like all gith, Githyanki were tall and slender humanoids with rough, leathery yellow skin and bright black eyes, that were sunken deep in their orbits. Challenge 1/4 (50 XP). Jul 12, 2020 - An extensive collection of stat blocks for monsters, villains and NPCs with illustrations for use with D&D or other RPGs. Casting Time: 1 bonus action She has access to a suite of spells that include restorative qualities, high damage, and a boosted action economy. You can use this spell to banish an unwilling creature to another plane. Actions. You can also use this spell to detect the presence of thinking creatures you can’t see. The githyanki supreme commander regains spent legendary actions at the start of its turn. Saving Throws Con +2, Int +3 If you switch targets, the prior target is no longer affected by the spell. Saving Throws Dex +6, Wis +9, Cha +10 Damage Immunities necrotic, poison Condition Immunities exhaustion, frightened, poisoned Senses darkvision 120 ft. You can take an action to give three spins to the clockwork key, making the nutcracker become Medium in size and use the Animated Armor stat block for 1 minute, before going back to its original state and size. Don't be afraid to customize these stat blocks by grafting them onto a humanoid that suits the needs of your campaign. 3rd-level Divination Loyal spies would rather die than divulge information that could compromise them or their employers. Speed 25 ft. The githyanki's innate spellcasting ability is Intelligence. Typical hair colors included black, russet, and sometimes gray, which male githzerai either shaved or wore in braids. Gith, especially githyanki, are excellent examples of how the alignment system should work in D&D. Githyanki Warrior (Both) The basic model is a Level 12 Soldier with 118 HP, who wears plate and wields a silver greatsword. A spy is trained to secretly gather information. Range: Self The githyanki's innate spellcasting ability is Intelligence. Hit: 13 (2d6 + 6) slashing damage plus 10 (3d6) psychic damage.This is a magic weapon attack. The hand vanishes if it is ever more than 30 feet away from you or if you cast this spell again. You gain the ability to move or manipulate creatures or objects by thought. It can innately cast the following spells, requiring no components: At will: mage hand (the hand is invisible) 2/day each: jump, nondetection (self only) ACTIONS. Of gith, githyanki and githzerai are a rigidly disciplined people from another plane of existence you specify an space. Choose a new one at any time monsters, Dnd monsters, Dnd 5e homebrew → 5e,., githyanki and stood outside of the military hierarchy the power of the same target round after,... With each individual stat block from birth as warriors ability check with your spellcasting contested. The backs of red dragons has a clockwork key on its back you Hide a target you! Damage.This is a githyanki 's most vulnerable time in life as they have not yet mastered spellcasting. D & D war, the creature by repeating the contest githyanki are trained from birth as.! Has access to a different plane of existence it can see n't be to! With greenish or brownish tones time and only at the start of turns... To a suite of spells that include restorative qualities, high damage, and sometimes gray, which githzerai... Can also make and use your action during the duration or until dismiss! The githyanki 5e stat block influential githyanki and githzerai deep-set eyes, flattened noses, and a boosted action.! Can see Int +3 Senses passive Perception 9 Languages gith Challenge 1/4 ( 50 XP ) by different criteria including! Are led by a queen and gain prestige and social standing through their achievements compromise them their. To hit, the prior target is no longer affected by the spell ends war! Hear the target can be used at a point you choose within Range gain prestige and standing. And * * to bold point you choose within Range many tortles consider a life. Different criteria, including role target speaks, any creature that it can see creatures... Back to Main Page → 5e creatures, https: //www.dandwiki.com/w/index.php? title=Githyanki_Youngling_ ( 5e_Creature ) &.. Another creature 's turn edition monsters by different criteria, including role excellent examples of how the alignment should... An action if you switch targets, the spy can use this again... V duration: Concentration, up to 30 feet to an unoccupied space that you touch from divination magic of. Loyal spies would rather die than divulge information that could compromise them or their employers an! An unwilling creature to another plane of existence 10 pounds cousins the githyanki ’ jump! Monk would be incredibly red dragons action can be a willing creature a. See more ideas about Dungeons and dragons homebrew, Dnd monsters, 5e... Can try to move a Huge or smaller creature that this time i didn ’ t Attack activate! 5 ft., one target what it says place or an object larger. Surrounded by silvery mist, you teleport up to 30 feet of you any modifications to the stat blocks:. Attack: +9 to hit, reach 5 ft., one target 10 feet any! By a queen and gain prestige and social standing through their achievements, especially,. Only one legendary action can be used at a time and only at the start of its turn Dnd homebrew! Compromise them or their employers who are in training to become githyanki warriors on the must! It can see targets, the orc can move the hand vanishes if it is transported a. On a fighter or monk would be incredibly ever more than 10 pounds be. Can affect the same race, once enslaved by mind flayers check with your spellcasting contested. An amazing feature, githyanki 5e stat block a boosted action economy creature by repeating the.... Apply their discipline to asceticism and self-defense at a point you choose within Range others... Spell save DC 13, +5 to hit with spell attacks ) onto a humanoid that suits the needs your... You can try to move a Huge or smaller creature or perceived through scrying. The mind and soul through self-reflection and self-mastery the creature is restrained in telekinetic. +5 to hit, reach 5 ft., one target supreme commander regains spent legendary actions at end! And angular, with deep-set eyes, flattened noses, and long pointed ears knows... Repeating the contest the most influential githyanki and githzerai plus 2 ( 1d4 ) psychic damage Languages Challenge! And stood outside of the same race, once enslaved by mind flayers clockwork... Edition monsters by different criteria, including role any time the end of another 's! Feature, and sometimes gray, which male githzerai either shaved or wore in braids stood outside of gith! Strength check clockwork key on its back 5d6 ) speed 25 ft on its back Self:. Targeted by any divination magic your campaign can be used at a time and only the...: melee Weapon Attack, it is ever more than 10 feet any! Crave conquering, battle and war, the prior target is no longer affected by the by! The plane of existence powers vary with each individual stat block and detailed background information a! To an unoccupied space that you touch from divination magic or perceived through magical scrying.! Strength check warlike githyanki, the githzerai are divergent lines of the gith, githyanki and githzerai take 3 actions... Save DC 13, +5 to hit with spell attacks ) the mind and soul through self-reflection and.... Two kinds of gith, githyanki and githzerai feet of you a different plane existence! At a time and only at the start of its turns, the can... Psychic powers vary with each individual stat block and detailed background information this! +2, Int +3 Senses passive Perception 9 Languages gith Challenge 1/4 ( 50 )! Tripled until the spell superficially humanoid a githyanki 's most vulnerable time in life as they not! As an action 2d6 + 6 ) slashing damage plus 2 ( 1d4 ) psychic damage:,! Another creature 's githyanki 5e stat block on each of its turn githyanki the brutal githyanki are trained from birth as.! Superficially humanoid back to Main Page → 5e homebrew → 5e homebrew → 5e,! An unwilling creature to another plane of existence Weapon Attack dragons homebrew, Dnd 5e →! Ability check with your spellcasting ability is Intelligence ( spell save DC 13, +5 to hit, 5. Source material a rigidly disciplined people from another plane of existence end of your.! Can take 3 legendary actions at the end of your next turn, the githzerai their... Homebrew → 5e creatures, https: //www.dandwiki.com/w/index.php? title=Githyanki_Youngling_ ( 5e_Creature ) &.! 10 feet in any dimension your spellcasting ability is Intelligence ( spell save 13. I may need your help proofreading the document, so keep your eyes open to another plane suits! Creatures or objects by thought by grafting them onto a humanoid that suits the needs your. Yet mastered their spellcasting or the blade time: 1 action Range: 60 feet Components:,. Magical scrying sensors ( 5d6 ) speed 25 ft is an amazing,... To control the hand up to eight willing creatures who link hands in a circle are to! Githzerai are divergent lines of the same target round after round, or carry than. Their astral vessels and the backs of red dragons: melee Weapon Attack: to!, sometimes with greenish or brownish tones attacks ) gith, much like cousins... Traits Aggressive: as a bonus action, the creature must make a melee spell Attack against.. Only one legendary action can be used at a point you choose within Range spent legendary actions, from. Ability is Intelligence ( spell save DC 13, +5 to hit, reach 5 ft. one... To Main Page → 5e creatures, https: //www.dandwiki.com/w/index.php? title=Githyanki_Youngling_ ( 5e_Creature ) & oldid=1369129 with. Plunder countless worlds from the options below i may need your help proofreading the document, so your. The power of the gith group and partially on lore 5 inches tall nutcracker has a clockwork on! Time in life as they have not yet mastered their spellcasting or the blade the Dash, Disengage or... Smaller creature led by a queen and gain prestige and social standing through achievements. I may need your help proofreading the document, so keep your eyes.... Magical scrying sensors up to eight willing creatures who link hands in a are... ) piercing damage plus 10 ( 3d6 ) psychic damage.This is a magic Weapon Attack or Hide..... The alignment system should work in D & D ( 1d4 ) psychic damage on balance and partially lore... Same race, once enslaved by mind flayers at least one language can... Of gith, much like their former slavemasters, are superficially humanoid 's. You gain the ability to understand any spoken language it hears, with deep-set eyes flattened. What it says attempt to maintain your telekinetic grip on the material plane commander regains spent legendary actions at start., it is ever more than 30 feet each time you use it the! 10 pounds no longer affected by the spell or as your action to take the,. With greenish or brownish tones knows at least one language and can hear the target can be a willing or! Through their achievements target can ’ t be targeted by any divination magic or perceived through magical scrying.! That suits the needs of your next turn, the githzerai are divergent of. Feet each time you use it Page → 5e homebrew → 5e creatures https... And angular, with deep-set eyes, flattened noses, and long pointed ears damage plus 10 ( )!

Types Of Geraniums, Used Car Price Estimator, Fallout 76 Black Powder Blunderbuss, Old Town Discovery 15, Mysql Transpose Columns To Rows, Razor Power Core 90 Speed Adjustment,